The referenced phrase describes an interactive entertainment product centered around a fictional crime within a specific historical and geographical setting. This genre combines elements of immersive theatre, role-playing, and puzzle-solving. Participants typically assume the roles of characters involved in the unfolding narrative and work to uncover the truth behind the central crime.
These games offer immersive experiences that promote critical thinking, collaboration, and problem-solving skills. By engaging with a historical context, participants can also gain insights into the social norms, cultural values, and historical events of a particular era. This intersection of entertainment and education can be particularly valuable for individuals seeking engaging and enriching leisure activities.